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Careers in Focus: Computer and Video Game Design (Ferguson's Careers in Focus)
Careers in Focus: Computer and Video Game Design (Ferguson's Careers in Focus) Summary:By J. G. Ferguson Publishing Company
Introduction Careers in Focus: Computer and Video Game Design describes a variety of careers in the computer and video game industry—at game companies, animation studios, law firms, marketing research firms, advertising agencies, colleges and universities, recording studios, retail stores, and publishing companies. These careers are as diverse in nature as they are in their earnings and educational requirements. Earnings range from minimum wage for entry-level software store employees to $200,000 or more for intellectual property lawyers and top designers and art directors. A few of these careers—such as software store employees—require little formal education, but are excellent starting points for a career in the industry. Other jobs, such as sound workers and webmasters, require some postsecondary training or an associate’s degree. Many positions in this industry (such as artists and animators, computer programmers, and computer and video game designers) require a minimum of a bachelor’s degree. The career of intellectual property lawyer requires a law degree. Game design professors at top schools typically have a master’s degree or a doctorate. According to the Entertainment Software Association, the U.S. computer and video game industry had software sales of $9.5 billion in 2007—an increase of more than 300 percent since 1996. Two major trends in the industry are the growth of mobile and online gaming. Mobile gaming allows users to play games on cell phones, personal digital assistants (PDAs), and mobile game platforms such as Nintendo DS. Approximately 44 percent of frequent game players report that they played online games in 2004—an increase of 12 percent since 2002. This popularity is a result of improvements in online functionality of console games such as PlayStation or Xbox and the emergence of multiplayer game options in personal computer–based settings that allow gamers from all over the world to compete against one another. As a result, game industry professionals who specialize in these areas will have excellent employment opportunities over the next decade. Overall, the computer and video game industry is expected to grow faster than the average over the next decade. Computer and video games are also being used in corporate and military training, education, health care, and other settings, according to BusinessWeek. Employment in this industry sector should also be strong. Table of Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Advertising Workers . . . . . . . . . . . . . . . . . . . . . . 5 Art Directors . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Artists and Animators . . . . . . . . . . . . . . . . . . . 26 Business Managers . . . . . . . . . . . . . . . . . . . . . . 36 College Professors, Game Design . . . . . . . . . . . 46 Computer and Video Game Designers . . . . . . . 56 Computer Programmers . . . . . . . . . . . . . . . . . . 70 Computer Support Specialists . . . . . . . . . . . . . . 80 Game Testers . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Graphics Programmers . . . . . . . . . . . . . . . . . . 100 Hardware Engineers . . . . . . . . . . . . . . . . . . . . 110 Intellectual Property Lawyers . . . . . . . . . . . . . 117 Marketing Research Analysts . . . . . . . . . . . . . 130 Packaging Designers . . . . . . . . . . . . . . . . . . . . 141 Producers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Software Engineers . . . . . . . . . . . . . . . . . . . . . 157 Software Store Employees . . . . . . . . . . . . . . . 167 Sound Workers . . . . . . . . . . . . . . . . . . . . . . . . 176 Webmasters . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Writers and Editors . . . . . . . . . . . . . . . . . . . . 199 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Please select one mirror to download
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